Studies Show How Gaming Can Lead to Defiant Teen Behaviors

Studies Show How Gaming Can Lead to Defiant Teen Behaviors

Your teen insists that video gaming is not affecting his or her behavior. However, you have noticed your teen’s attitude deteriorate as he or she plays video games, and you can’t help but think there’s a connection. Now science supports your suspicions – studies prove that your intuition has hit the mark.

Study on Gaming and Teen Behavior

The National Center for Biotechnology Information released a report on a 2013 study regarding the possible dangerous effects of gaming on teen behavior. The study examined 384 male students, chosen at random from a school in Kerman, Iran, to answer questions about gaming and then self-report on the results. Of these, just over 85 percent or 327 students played the video games as their major source of entertainment.

Findings of the Study

The study showed a 95 percent direct correlation between playing video games and anxiety, disobedience, social struggles, depression, aggression and withdrawn behaviors. However, the study showed no correlation between playing video games and attention difficulties, cognitive skills or physical challenges.

The lowest correlation was between depression and video game playing, which ranged from 0.4 to 2.5 percent. The highest correlation was between disobedience at 5 to 10 percent and general anxiety at 2.9 to 14 percent.

The Youth Self-Report

The Youth Self-Report, created by Achenbach in 1991, is a scale that identifies behavioral problems. Students spend 15 minutes answering nearly 100 questions in the previously listed areas. The questions also touched on additional concerns, such as fear of school, eating disorders, weight, nightmares and nail biting. Other studies have further confirmed the correlation between aggression and violent computer games. It appears that the aggression and defiant teen behaviors increase as the player’s age decreases.

Study Limitations

The study was limited to male students in Iran. Results need to be compared with students in other countries to see how the results compare. Furthermore, studies that include girls might show different results.

Taking Back Your Teen

One of the main concerns about video games is the negative impact on school work, social skills and other activities. Some video games do provide educational benefits, problem-solving, cooperation, patience and resilience. But how do you know where to draw the line? Look for the following signs:

  • Your child is consumed by video games – They occupy his or her thoughts, and he talks about them constantly.
  • Your adolescent’s grades are dropping or he or she is not taking care of basic hygiene because of playing video games.
  • Your teen has stolen games from friends or the store or stolen money to purchase games. He or she lies about how much time is spent playing games.
  • If you do force your child to stop playing video games, he or she becomes angry, depressed, aggressive or exhibits other negative emotions.
  • Your young person’s social involvement has been negatively affected. Family relationships and friends might have suffered.

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